Global level e-commerce giant Alibaba has recently led a funding drive of $60 million into Nreal, the maker of augmented reality (AR) glasses products…
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DPVR Has Recently Announced a New 4G/5G Module for VR Headsets
Shanghai-based virtual reality (VR) solutions company DPVR, which specialises in the design and production of VR devices, has made a recent announcement regarding its…
Read MoreNew Manus VR Gloves to Ensure Enhanced Finger Tracking
Manus, a company specialising in the development of VR Gloves, has made an announcement of its Quantum Metagloves at the GDC 2022 event. This…
Read MoreMeta VR Headset to Finally Get Much-anticipated Parental Supervision Features
The Quest VR virtual reality headset had launched back in 2019 to a lot of hype. Three years after the release, parent company Meta…
Read MoreAR/VR Tools Announced by Adobe for Creating Metaverse Assets
Adobe Inc., a major player in the creative software sector, has recently made an announcement regarding offering tools that creators can utilise for developing…
Read MoreIn-car VR Technology by Holoride To Show Up in Audi Vehicles
Audi vehicles, mainly its SUVs and sedans, will get new virtual reality (VR) features this summer. Holoride recently made an announcement at the SXSW…
Read MoreTaeillo Relying on VR for Transforming Furniture Shopping Experiences
Taeillo, a Nigerian furniture brand from the country’s capital Lagos, has implemented virtual and augmented reality tools to change how individuals shop for their…
Read MoreHorizon VR Platform from Meta Witnesses Massive Surge in Users
Meta, formerly known as Facebook, has recently emphasised that it will be putting in efforts towards building a strong presence in the metaverse. It…
Read MoreAR To Bring Extinct Animals Back to Life
Animals such as the wooly mammoth have gone extinct a long time ago. But how scientists are using augmented reality (AR) technology to bring…
Read MoreMeta Grant May Fuel Cornell’s AR and VR Research
Augmented reality (AR) and virtual reality (VR) have been mostly associated with gaming and immersive educational and entertainment-related use cases. But what if the…
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